File: //bin/unicode_start
#!/bin/sh
# Enables Unicode processing in the current console.
#
# 1. The input side: the keyboard driver.
# Set the keyboard driver in Unicode mode. (Default is ASCII mode.)
# This really does nothing with the way normal keys are handled in
# the kernel. All it does is:
# - It is necessary for `dumpkeys' in order to not drop U+XXXX
# entries from the keymaps.
# - It is necessary for `loadkeys' in order to avoid warnings.
# - Unicode characters typed as Alt-x1 ... Alt-xn (where x1,...,xn
# are digits on the numeric keypad) will be emitted in UTF-8.
/bin/kbd_mode -u
# 2. The output side: the console screen.
# Tell the console output driver that the bytes arriving are UTF-8
# encoded multibyte sequences.
if test -t 1 -a -t 2 ; then
echo -n -e '\033%G'
fi
# Tell the graphics card how to display Unicode characters not
# contained in the IBM 437 character set (on PCs). The font should
# have a Unicode map attached, or explicitly specified, e.g.,
# by giving `def.uni' as a second argument.
DEFAULT_UNICODE_FONT=latarcyrheb-sun16
# Also drdos8x16 is a good candidate.
case $# in
2)
/bin/setfont $1 -u $2
;;
1)
/bin/setfont $1
;;
0)
/bin/setfont $DEFAULT_UNICODE_FONT
;;
*)
echo "usage: unicode_start [font [unicode map]]"
;;
esac